Hello and thank you! The next scene will be available to the public when I finish the next Patreon test build, which should be in a couple months. I am currently building a new stuffing minigame for it.
Thank you! And it's difficult to say. My work is always going to have WG themes, but I very quickly became burnt out on making games that... well, essentially you play with one hand. I want to get more creative with how I explore WG themes and come up with far more interesting gameplay than what I have made in the past. That's why I hid my old games away for now, but I have no intention of just deleting them altogether because I like having the archive.
I have temporarily hidden my older games on my itch page. In a few days I'll make a post with links to the pages and game downloads. I apologize for the inconvenience.
Hey Hex, You've been a prominent figure in the belly game community for quite the amount of time now and I'd like to invite you to participate in the 2023 Belly Direct, please let me know if you are interested ^^!
Ah, thank you, I'm honored you would consider me! However, this year I'm sorry to say I don't have anything that I'm quite ready to show off just yet but I do appreciate the invite.
I did really like this new version, but I wonder why the massive direction change? Its so drastically different, losing the good and bad of the old one and all progress. Oh well, I just miss some of the content of that past one - losing out on the schwarma belly and mirror scenes is sad.
I'm planning to re-add the shawarma stuffing scene to the new version of the game, and hopefully make it a bit better. I want to play with the idea of her being a bit thinner before the shawarma binge, and have that affect the way she navigates the early dungeon. As for the overall direction change, I realized I wanted to focus more on exploration aspects, since Sophia is an adventurer, and the visual novel format wasn't doing it for me in the way I wanted.
It works out of the box with wine. Just launch it with `wine "Sophia and the Secret Grotto"` in the game directory. Generates quite a lot of warnings but the game works fine.
Were you able to get past the first choice of playing the minigame or skipping to morning? Clicking inside the image doesn't seem to work. Only the first button outside the 'frame'. I did launch through the terminal using wine.
I don't plan to because the game is going to be so massive that it wouldn't run well in the browser. But I'd like to see if I can get a Mac build going as well.
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I know how to make support for mobile
i sometimes cant see far away and when i enter specific places i cant see i see blue
Finally, thank you Hexalto our beloved.
hello i love your work this game is going to be amazing i just know it and id like to ask when is the next scene going to be available to the public?
Hello and thank you! The next scene will be available to the public when I finish the next Patreon test build, which should be in a couple months. I am currently building a new stuffing minigame for it.
allright sounds great kkep up the good work
oh, i really like your old games, what happened to them?
and will you make more games like your old ones/like this one, or not?
(either way, i really like your work!)
There are links to all my old games at the bottom of my webpage here. And I'll be working on this current game for a long time.
thank you, i really like your games, and your art is very beautiful too!
(will you make more WG themed games in the future, or not?) either way, i really like your work, keep it up!
Thank you! And it's difficult to say. My work is always going to have WG themes, but I very quickly became burnt out on making games that... well, essentially you play with one hand. I want to get more creative with how I explore WG themes and come up with far more interesting gameplay than what I have made in the past. That's why I hid my old games away for now, but I have no intention of just deleting them altogether because I like having the archive.
I have temporarily hidden my older games on my itch page. In a few days I'll make a post with links to the pages and game downloads. I apologize for the inconvenience.
Oh weird, I really liked some of those!
I thought you deleted them since Unity plans on adding a fee to the downloads
Hey Hex, You've been a prominent figure in the belly game community for quite the amount of time now and I'd like to invite you to participate in the 2023 Belly Direct, please let me know if you are interested ^^!
Ah, thank you, I'm honored you would consider me! However, this year I'm sorry to say I don't have anything that I'm quite ready to show off just yet but I do appreciate the invite.
I did really like this new version, but I wonder why the massive direction change? Its so drastically different, losing the good and bad of the old one and all progress. Oh well, I just miss some of the content of that past one - losing out on the schwarma belly and mirror scenes is sad.
I'm planning to re-add the shawarma stuffing scene to the new version of the game, and hopefully make it a bit better. I want to play with the idea of her being a bit thinner before the shawarma binge, and have that affect the way she navigates the early dungeon. As for the overall direction change, I realized I wanted to focus more on exploration aspects, since Sophia is an adventurer, and the visual novel format wasn't doing it for me in the way I wanted.
ahhh I see I see! Well, thanks for replying and giving some insight!
Loving the pitfalls implications and really want to see different dialogue and animations with different weights and choices.
Also, I really hope the mirror content returns, I like the concept of that from old versions.
The mirror stuff will most likely be returning, hopefully with different outfits too!
Dru_jd you're a genius, I used Wine to run games on Mac
wait, how? tell me pls
Everything is simple there, with the help of Wine you can install, run programs on Mac
does wine work on Macs Ventura and higher
No Wine does not work on Ventura, but you can try who knows maybe Wine has been updated
Got it to run on Linux through Wine
How?
It works out of the box with wine. Just launch it with `wine "Sophia and the Secret Grotto"` in the game directory. Generates quite a lot of warnings but the game works fine.
Alright. Thank you then.
Were you able to get past the first choice of playing the minigame or skipping to morning? Clicking inside the image doesn't seem to work. Only the first button outside the 'frame'. I did launch through the terminal using wine.
I got the minigame part, but I'm unable to click proceed once the minigame was complete.
will this be available for linux?
is this free? i want to play more games :)
In a few months there will be some free builds, yes.
YEAAAAY THANKS :DD
Can you download on android
Read the first line in the description of the game.
Will there be an android version on full release?
No Android or iPhone plans for the game.
i cant download i
say "shaboingery" in the Reply section to make a chain comment, now.
yes yes yes yes YEESS!
will this game eventually be able to be played in browser like the others?? i sadly dont have a windows laptop and want to play this game :)
I don't plan to because the game is going to be so massive that it wouldn't run well in the browser. But I'd like to see if I can get a Mac build going as well.